John Burns

Senior Vice President-Publishing & Business Services at NCSOFT West (US)

John Burns

John Burns

Senior Vice President-Publishing & Business Services at NCSOFT West (US)

Overview
RelSci Relationships

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Relationships
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Senior Vice President Corporate Development, NCSOFT West at Icejam Games, Inc.

Relationship likelihood: Strong

Vice President at Electronic Arts, Inc.

Relationship likelihood: Strong

Chief Financial Officer at LegalZoom.com, Inc.

Relationship likelihood: Strong

General Manager at NCSOFT West (US)

Relationship likelihood: Average

Chief Executive Officer at NCSOFT West (US)

Relationship likelihood: Average

Senior Director-Marketing at NCSOFT West (US)

Relationship likelihood: Average

Director-Communications & Public Relations at NCSOFT West (US)

Relationship likelihood: Average

Community Director at NCSOFT West (US)

Relationship likelihood: Average

Senior Vice President-Mobile at NCSOFT West (US)

Relationship likelihood: Average

Former Director of Global eCommerce, Game Producer at Electronic Arts, Inc.

Relationship likelihood: Average

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John Burns
Senior Vice President-Publishing & Business Services at NCSOFT West (US)
Education
Certificate English, Science, Economics

Trinity College looks like a traditional New England liberal arts school. But we act in some untraditional ways. Our commitment to urban-global education, for example, is groundbreaking, as is our interdisciplinary Neuroscience Program and our First-Year Program, one of the earliest in the nation. We have also just added more than 20 young teacher/scholars to our faculty, and our faculty across the board is committed to collaboration with students on real-world research projects. We continue to re-examine and transform the concept of liberal arts education because our graduates expect to thrive and to have a serious effect on the world. Trinity’s 10:1 student/faculty ratio means access to teachers who have time to discuss your term paper in person, encourage your research project, and celebrate your success on Commencement Day. Choose from 38 academic majors in the liberal arts and sciences, including one in engineering, another program that is not traditional for a college like Trinity. Twenty-six interdisciplinary minors like human rights, Jewish studies, and African American studies give you even more choices. World-wide study abroad, courses that include interaction with the city around us, and for-credit academic internships give you experience beyond the classroom. And yes, our campus is beautiful in a traditional New England-college way—100 green acres dotted with historic buildings—and it’s located in an interesting place, Connecticut’s state capital, the city of Hartford. It’s home to 2,300 students from 45 states and 47 countries who connect to the College and each other through 100 student organizations, 29 NCAA Division III athletic teams, internships, and volunteer projects. You can learn about all of this here on our Web site—academics, athletics, student activities, and more—but the best thing is to visit Trinity and see for yourself. Campus visits are conducted year-round, and you are always welcome

Career History
Senior Vice President-Publishing & Business Services
2015 - Current
Senior Director, Online Publishing/European Sales & Marketing Director, Mobile
2004 - 2010

Electronic Arts, Inc. engages in the provision of digital interactive entertainment. The firm develops and delivers games, content, and online services for Internet-connected consoles, mobile devices, and personal computers. It operates through the North America and International geographical segments. Its product brands include The Sims, Madden NFL, EA SPORTS FIFA, Battlefield, Need for Speed, Dragon Age, and Plants vs. Zombies. The company was founded by William M. Hawkins III and William Gordon in 1982 and is headquartered in Redwood City, CA.

Managing Director, Europe
1994 - 1999

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide online, PC, console, handheld and mobile game publisher with leading market positions across every major category of the rapidly growing interactive entertainment software industry. Activision Blizzard's portfolio includes best-selling video games such as Call of Duty® as well as Spider-Man™, X-Men™, James Bond™ and TRANSFORMERS™, leading franchises such as Spyro™ and Blizzard Entertainment's® StarCraft®, Diablo®, and Warcraft® franchises including the global #1 subscription-based massively multi-player online role-playing game, World of Warcraft®. Activision Blizzard maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, India, China, South Korea and the region of Taiwan

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