National Basketball Association, Inc.

National Basketball Association, Inc.

National Basketball Association, Inc.

Overview
Date Founded

1946

Headquarters

Olympic Tower,645 5th Avenue,New York, NY 10022

Type of Company

Private

Employees (Worldwide)

1,001 - 5,000

Industries

Recreation & Leisure
Computer Software
Sports
Entertainment

Company Description

The National Basketball Association (NBA) is the pre-eminent men's professional basketball league in North America, and is widely considered to be the premier men's professional basketball league in the world. It has thirty franchised member clubs (29 in the United States and 1 in Canada), and is an active member of USA Basketball (USAB), which is recognized by FIBA (also known as the International Basketball Federation) as the national governing body for basketball in the United States. The NBA is one of the four major North American professional sports leagues. NBA players are the world's best paid sportsmen, by average annual salary per player.

Contact Data
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Executives & Employees

Co-Owner-Phoenix Suns Franchise

Co-Owner

Chief Financial Officer & Senior Vice President

Deputy Commissioner & Chief Operating Officer

General Counsel

Executive Vice President & Deputy General Counsel

Board of Directors

Former Professional at AIG Consumer Finance Group, Inc.

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Recent Transactions
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National Basketball Association, Inc. purchases YinzCam, Inc.

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New Orleans Hornets Nba LP /Benson purchases New Orleans Hornets NBA LP from National Basketball Association, Inc.

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Advised onNew Orleans Hornets Nba LP /Benson purchases New Orleans Hornets NBA LP from National Basketball Association, Inc.

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Advised onNew Orleans Hornets Nba LP /Benson purchases New Orleans Hornets NBA LP from National Basketball Association, Inc.

Advisors & Consultants
Legal Advisor

Partner at Proskauer Rose LLP

Legal Advisor

Partner at Proskauer Rose LLP

Legal Advisor

Partner at Proskauer Rose LLP

Clients

Twenty-First Century Fox, Inc. is a media company, which engages in television broadcasting and film production. It operates through the following segments: Cable Network Programming; Television; Filmed Entertainment; and Other, Corporate and Eliminations. The Cable Network Programming segment is consist of the production and licensing of pragramming distributed primarily through cable television systems, direct broadcast satellite operators, telecommunication companies, and online video distributors. The Television segment is comprised of the broadcasting of networking programming in the U.S and the operation of broadcast television stations, including duopolies in the U.S. The Filmed Entertainment segment refers to the production and acquisition of live-action and animated motion pictures for distribution and licensing in all formats in all entertainment media worldwide, and the production and licensing of television programming worldwide. The Other, Corporate and Eliminations encompasses the corporate overhead costs and intercompany eliminations. The company was founded in 1979 and is headquartered in New York, NY.

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K, which publishes its titles under the 2K Games, 2K Sports and 2K Play brands. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services.

Founded in November, 1998, Tencent has grown into one of China's largest and most used Internet service portal. Since its establishment over the last decade, Tencent has maintained steady growth under its user-oriented operating strategies. On June 16, 2004, Tencent Holdings Limited (SEHK 700) went public on the main board of the Hong Kong Stock Exchange. It is Tencent's mission to enhance the quality of human life through Internet services. Presently, Tencent is providing value-added Internet, mobile and telecom services and online advertising under the strategic goal of providing users with "one-stop online lifestyle services". Tencent’s leading Internet platforms in China – QQ (QQ Instant Messenger), QQ.com, QQ Games, Qzone, 3g.QQ.com, SoSo, PaiPai and Tenpay – have brought together China's largest Internet community, to meet the various needs of Internet users including communication, information, entertainment, e-commerce and others. As of Sep 30, 2011, the active QQ users accounts for QQ IM amounted to 711.7 million while its peak concurrent users reached 145.4 million. The development of Tencent has profoundly influenced the ways hundreds of millions of Internet users communicate with one another as well as their lifestyles. It also brings possibilities of a wider range of applications to the China’s Internet industry. Looking forward, Tencent remains committed to enhancing its development and innovation capabilities while strengthening its nationwide branding for its long term development. More than 50% of Tencent employees are R&D staff. Tencent has obtained patents relating to the technologies in various areas: instant messaging, e-commerce, online payment services, search engine, information security, gaming, and many more. In 2007, Tencent invested more than RMB100 million in setting up the Tencent Research Institute, China's first Internet research institute, with campuses in Beijing, Shanghai, and Shenzhen. The institute focuses on the self-development of core Internet technologies, in pursuing its development and innovation for the industry. Tencent's long term vision is to become the most respected Internet enterprise. In order to fulfill corporate social responsibilities and to promote civil Internet communities, Tencent has been actively participating in public charity programs. In 2006, Tencent inaugurated the Tencent Charity Fund, the first charity foundation set up by a Chinese Internet enterprise, and the public charity website gongyi.qq.com. The website focuses on youth education, assisting impoverished communities, care for the disadvantaged, and disaster relief. Tencent has currently begun a number of public charity projects across China. It strives to help build a harmonious society and to become a good corporate citizen

Non-Profit Donations & Grants
Investors
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Trustee at The Los Angeles Lakers, Inc.

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Trustee at The Los Angeles Lakers, Inc.

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Owner at WOW Enterprises, LLC

Suppliers
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Choice Development, Inc. Publishing | Taipei, TP

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YUYANG D&U Co., Ltd. Equipment & Office Supplies | Seoul, SL

YUYANG D&U Co., Ltd. engages in the manufacture and sale of power solutions and lighting products. It operates through the following business divisions: Digital Display, Light-Emitting Diode (LED) Solution, Ubiquitous, Renewable Energy and Petrochemical Business. The Digital Display business provides ultra-slim power supply, super LCD inverter power supply, hybrid ICs and modules and LED driver module. The LED solution business offers LED for indoor lighting, outdoor lighting, channel signs and art signs. The Ubiquitous business offers smart LED lighting system and human-interface system. The Renewable Energy business includes hybrid LED plant factory, hybrid street lighting system, hybrid controller, wind energy system and solar energy system. The Petrochemical business provides Chemical Engineering services and includes sales and distribution services for petrochemical manufacturers. The company was founded by So-Eun Cho on November 4, 1976 and is headquartered in Hwaseong-si, South Korea.