GameStop Corp.

GameStop Corp.

GameStop Corp.

Overview
Date Founded

1996

Headquarters

625 Westport Parkway, Grapevine, TX, 76051, USA

Type of Company

Public

Employees (Worldwide)

12K

Industries

Retail: Appliances & Electronics
Retail: Other
Computer Software

Company Description

GameStop Corp. engages in the retail of multichannel video game, consumer electronics, and wireless services. It operates through the following segments: United States, Canada, Australia, and Europe. The United States segment includes the retail operations and electronic commerce websites www.gamestop.com and www.thinkgeek.com, Game Informer magazine, and Kongregate. The Canada segment comprises of retail and e-commerce business. The Australia segment refers to the retail and e-commerce operations in Australia and New Zealand. The Europe segment pertains to the retail and e-commerce operations in the European countries. The company was founded by Daniel A. DeMatteo in 1996 and is headquartered in Grapevine, TX.

Contact Data
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Executives & Employees

Chief Executive Officer

Senior Vice President, Chief Financial & Accounting Officer

General Counsel & Corporate Secretary

Chief Technology Officer

Executive Vice President-Strategic Business & Brand Development

Senior Vice President, Human Resources

Chief Operating Officer & Executive Vice President

Chief Information Officer & Vice President

Chief Information Security Officer

Chief Growth Officer

Board of Directors

Partner at Korn Ferry

Former Chief Executive Officer & Director at Chewy, Inc.

Limited Partner at General Atlantic LLC

Former President & Chief Operating Officer at Nintendo of America, Inc.

Chief Financial Officer at Sevan Multi-Site Solutions LLC

Chief Executive Officer at GameStop Corp.

President, Chief Executive Officer & Director at PetSmart Inc.

Member, Board of Directors at GameStop Corp.

Member, Board of Directors at GameStop Corp.

Paths to GameStop Corp.
Potential Connections via
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GameStop Corp.
Owners & Shareholders
Details Hidden

Senvest employs a contrarian, value-based investment strategy. The firm uses a variety of methods of analysis including fundamental research, charting analysis, cyclical analysis as well as use of quantitative tools and investment approaches, or technical analytical tools and approaches. Their competitive strengths include a significant internal capital base that aligns interests with investors and enables them to pursue a long term, wealth creation strategy.

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Maverick Capital’s investment process is driven by intensive, fundamental bottom-up research. They deploy capital to individual investment opportunities that it believes offer the highest returns relative to risk, regardless of index weightings, market capitalization or style orientations. Their research is augmented by a top-down view of individual industries, as well as the efforts of their quantitative research team. While fundamentals still drive security selection, the quantitative research effort plays an important role in Maverick’s portfolio construction, security selection and risk management. The firm’s investment team is organized into six industry sector teams: Consumer, Financials, Healthcare, Industrials, Media & Telecom and Technology. The industry sector teams are supported by two discipline research teams: private investments and quantitative. The firm’s founder – Lee S. Ainslie III – has ultimate responsibility for all portfolio decisions for Maverick Funds and related Separate Account Clients.

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Morgan Stanley Investment Management, together with its investment advisory affiliates, has more than 658 investment professionals around the world and $471 billion in assets under management or supervision as of September 30, 2018. Morgan Stanley Investment Management strives to provide outstanding long-term investment performance, service and a comprehensive suite of investment management solutions to a diverse client base, which includes governments, institutions, corporations and individuals worldwide.

Recent Transactions
Details Hidden

Simply, Inc. purchases Simply Mac, Inc. from GameStop Corp.

Details Hidden

Prime Communications LP, PRG Group, Inc. purchase Spring Communications, Inc. from GameStop Corp.

Details Hidden

Modern Times Group MTG AB purchases Kongregate, Inc. from GameStop Corp.

Transaction Advisors
Legal Advisor

Advised onGameStop Corp. purchases Geeknet, Inc.

Auditor

Advised onGameStop Corp. issued USD Common Stock

Legal Advisor

Advised onGameStop Corp. purchases Micromania SAS from L Catterton Europe SASU

Legal Advisor

Advised onGameStop Corp. purchases Geeknet, Inc.

Legal Advisor

Advised onGameStop Corp. purchases Micromania SAS from L Catterton Europe SASU

Legal Advisor

Advised onGameStop Corp. purchases Micromania SAS from L Catterton Europe SASU

Advisors & Consultants
Legal Advisor

Partner at Gibson, Dunn & Crutcher LLP

Legal Advisor

Partner at Klehr, Harrison, Harvey, Branzburg & Ellers LLP

Legal Advisor

Partner at Davis Polk & Wardwell LLP

Clients

NCSOFT is a leading developer and publisher of online games. A gaming powerhouse with a global reach, the company was founded in 1997 in Seoul, South Korea. Today NCSOFT is home to numerous industry-leading franchises, including Aion, City of Heroes Guild Wars, and Lineage. NCSOFT also publishes casual games in some regional markets. With offices in China, Taiwan, Japan, Thailand, the United Kingdom, and the United States, NCSOFT games entertain and delight players around the world.

PROG Holdings, Inc. engages in the provision of lease-purchase solutions. It offers retail sale and lease ownership of furniture, home appliances, consumer electronics, and accessories through its franchised stores and e-commerce platform. The company was founded on May 1, 2020 and is headquartered in Atlanta, GA.

Starbreeze AB engages in the creation, publication and distribution of entertainment products. It also develops markets and distributes television and video games. The firm operates through the following segments: Starbreeze Games, Publishing, VR Tech and Operations and Other. It offers games for personal computer, Xbox, PlayStation and GameCube. The company was founded in 1998 and is headquartered in Stockholm, Sweden.

Key Stats and Financials As of 2021
Market Capitalization
$10.8B
Total Enterprise Value
$21.6B
Earnings Per Share
$-3.31
Revenue
$5.09B
Net Profit
$-215M
EBITDA
$-173M
EBITDAMargin
-3.4%
Total Debt
$1.05B
Total Equity
$437M
Enterprise Value / Sales
4.23x
TEVNet Income
-100.11x
Debt TEV
0.05x
Three Year Compounded Annual Growth Rate Of Revenue
-17.98%
Enterprise Value EBITDAOperating
1.8x
Non-Profit Donations & Grants
Investments
Details Hidden

PlayJam Ltd. operates an online platform for casual and social games on televisions. It provides framework through which gaming, video and other media content can be on-boarded, managed and monetized allowing customers to be as hands off or as hands on. The firm offers game developers a way to monetize games on smart TV and access to global in-app billing, advertising, rewards programs, tournaments, leader-boards, messaging, recommendation engines, full analytics and integration with social networks. The company was founded by Jasper Smith in 1997 and is headquartered in Gomshall, the United Kingdom.

Suppliers
Electronic Arts, Inc. Publishing | Redwood City, CA

Electronic Arts, Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. The company develops and publishes games and services across various genres, such as sports, first-person shooter, action, role-playing, and simulation primarily under the Battlefield, The Sims, Apex Legends, Anthem, Need for Speed, and Plants v. Zombies brands; and license games, including FIFA, Madden NFL, and Star Wars brands. It also provides advertising services; licenses its games to third parties to distribute and host its games. The company markets and sells its games and services through digital distribution channels, as well as through retail channels, such as mass market retailers, electronics specialty stores, and game software specialty stores. The company was founded by William M. Hawkins III and William Gordon in 1982 and is headquartered in Redwood City, CA.

Take-Two Interactive Software, Inc. Publishing | New York, NY

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K, which publishes its titles under the 2K Games, 2K Sports and 2K Play brands. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services.

Mad Catz Interactive, Inc. Computer Hardware | San Diego, California

Mad Catz Interactive, Inc. provides of innovative interactive entertainment products. It includes designing, manufacturing, sales, marketing, and distribution of products marketed under Mad Catz, Tritton and Saitek brands. The company was founded on August 25, 1993 and is headquartered in San Diego, CA.

Competitors
Target Corp. Retail: Discount - Minneapolis, MINNESOTA

In 1969, the Detroit-based J.L. Hudson Company merged with the Dayton Corporation to form the Dayton-Hudson Corporation

Microsoft Corporation Computer Software - Fort Collins, CO

Microsoft Corp. engages in the development and support of software, services, devices, and solutions. It operates through the following business segments: Productivity and Business Processes; Intelligent Cloud; and More Personal Computing. The Productivity and Business Processes segment comprises products and services in the portfolio of productivity, communication, and information services of the company spanning a variety of devices and platform. The Intelligent Cloud segment refers to the public, private, and hybrid serve products and cloud services of the company which can power modern business. The More Personal Computing segment encompasses products and services geared towards the interests of end users, developers, and IT professionals across all devices. The firm also offers operating systems; cross-device productivity applications; server applications; business solution applications; desktop and server management tools; software development tools; video games; personal computers, tablets; gaming and entertainment consoles; other intelligent devices; and related accessories. The company was founded by Paul Gardner Allen and William Henry Gates III in 1975 and is headquartered in Redmond, WA.

Amazon.com, Inc. Retail: Other - Seattle, Washington

Amazon.com, Inc. engages in the provision of online retail shopping services. It operates through the following business segments: North America, International, and Amazon Web Services (AWS). The North America segment includes retail sales of consumer products and subscriptions through North America-focused websites such as www.amazon.com and www.amazon.ca. The International segment offers retail sales of consumer products and subscriptions through internationally-focused websites. The Amazon Web Services segment involves in the global sales of compute, storage, database, and AWS service offerings for start-ups, enterprises, government agencies, and academic institutions. The company was founded by Jeffrey P. Bezos in July 1994 and is headquartered in Seattle, WA.

Awards & Honors
Rank #302
2016
Fortune Magazine - Fortune 1000 Companies
Sponsored by Fortune Magazine
Rank #302
2016
Fortune Magazine - Fortune 500 Companies
Sponsored by Fortune Magazine
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